![]() We’ll have to equip the Goron Tunic for this one. Main Room – The Fire Barrier, which is red, is next on the list. Go through the door.įorest Barrier – Smack the jars to refill some magic, then shoot a Light Arrow at the barrier just like before, allowing the Sage of Forest (Saria) to use her powers. Climb up and wait till the fan on your right stops blowing, then snag the final Rupee (5). Use the center pillar to get to the other side of the room (3), then head towards the barred door (4). Use the Lens of Truth to see through the illusion and you’ll find a small room with several Business Scrubs and fairies. Outside of needing an item from the Shadow Barrier to complete two of the other elements, it doesn’t really matter what order you tackle the trials, but we need to destroy the barrier for all of them before we can proceed to the tower.īefore we tackle that though, I want to mention there’s a secret “shop” in here where you can stock up on arrows, shields, fairies, etc… It’s hidden in this main room, directly below the bridge leading to the tower in the wall. Naturally, the different colored energy beams that feed it represent each of the six elements in the game. The center tower that leads upwards is surrounded by a magical shield that will hurt you if you approach it. ![]() Main Room – Welcome to the main room of the castle. Head clockwise around the corner to grab another Rupee (4).Īt long last, use your Longshot on the target straight ahead on the ceiling to fall into the final Rupee (5).Įntrance – As soon as you enter, run down the steps and straight up to the door, ignoring the Beamos entirely. Now, head through this middle corridor on the right side and wait for the boulder again. Jump off the ledge to get the next Rupee (3). Go to the middle corridor, which doesn’t have flames and is higher up, and turn right. ![]() Head right and duck into the side crevices to avoid the boulder, and at the top, snag the Rupee (2). Once it passes, quickly turn left to get the first Rupee (1). Peak around the corner and wait for the boulder to pass by, while watching out for the Wallmaster. I suggest ignoring the Wallmaster.įirst of all, run forward and take a left. You only have a minute and a half to get all five Silver Rupees. This room contains a Wallmaster in the middle, rolling boulders on both sides side, and several invisible flaming walls. Once they’re both dead, snag the Small Key from the chest and go through the door. As long as you keep moving, the sand shouldn’t cause you any problems. ![]() They’re easily defeated, especially if you have the Biggoron Sword. In this room, you have one minute to kill both the Stalfos. This entire dungeon just loops around, so you can start by going either left or right. The one right across from the entry will take us to the locked doors, and the main prize, so we’ll do that one last. One has a Blue Rupee and the other has a bundle of arrows. I suggest only tackling this after you have all the items though…Įntrance – As soon as you enter, you can turn around and shoot the golden eye switch directly above the entrance. Now, it’s possible to get the final prize with just get 7 keys, meaning, you can get away with having all but one of the items, but you just have to know what you’re doing. You need all the items to get all 9 keys within the dungeon. The items you need to get all the keys are listed below: For 10 Rupees, you can enter the Gerudo Training Ground, which is a series of rooms filled with puzzles in order to get keys. One of the white clad women is standing in front of a barred entrance. Now that you have the Gerudo Membership Card, you can speak with the Gerudo women around here. New in this section Enemies: Dinalfos Items: Ice Arrow Locations: Gerudo Training Groundįrom the Temple of Time, ride Epona all the way to the Gerudo Fortress. 14.3 Gerudo Training Grounds Progress at this point Total Life
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